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12U Level Information

MSSLax Play and Game Rules

Modified April 2016 by Krista Nelson

 

New in 2017

Kicked Ball Rule:  The ball can be kicked intentionally into an open space. It cannot go out of bounds or into the goal.   

Possession on the draw – only three girls can remain between the restraining lines until possession has been gained
 

* Important Note:  12U grade will remain in one league rather than implementing an “A” and “B” format.

 

GAME & PLAY:

For 12U Level, US Lacrosse Youth Girls rules will apply with certain specifications and modifications noted below.

All other US Lacrosse Girls Youth U11 rules apply as per rule book: http://www.uslacrosse.org/rules/girls-rules.aspx

Field Dimensions and Goal Set-Up

Field Size: Regulation with all appropriate markings

·         2016  Change - Two circles have been added behind the goal for penalty administration. See below:

Team Structure

·         Teams will play with 11 field players, and 1 goalie each (12 v 12)

·         No deputy goalies are allowed at this level

 

Equipment

·         Regulation women’s stick and pocket

·         US Lax approved goggles and mouth guards to be worn at all times. Mouth guards must fully cover the leading (anterior) dental arch and be of a visible color (not white or clear). No graphics of teeth.

·         No Jewelry

·        Game ball must be “NOCSAE” approved. May be orange, yellow, or lime green.

 

Player Rules

·      3 Second Closely-Guarded Rule: a player may not possess the ball for more than 3 seconds when closely-marked up by an opponent who is in a safe checkable position.

o   Umpires should blow the whistle upon the count of 3 for girls who possess (cradle) the ball in one position while being closely defended. Players must shift the position of the stick relative to the defender or the whistle will be blown.

o   The umpire must count out loud & physically and/or verbally signal indicating the player must move their stick out of a checkable position before blowing the whistle.

o   When called, 3-seconds closely guarded constitutes a Minor Foul against the attack and results in an immediate change in possession of the ball (defender gets possession). 

·      Goal Circle (Crease) Rules:

o   No follow through into goal circle, attack and defense.

o   No deputy allowed in goal circle.

 

·   3 Attempted Passes rule:

Each team must make three attempted passes before shooting on the goal.

o  The passes can occur anywhere on the field.

o      If the team did not have 3 attempted passes it is considered a no goal and the closest opposing player is given the ball at the goal line-crease intersection.

o      The umpire will count out loud and/or use hand signals to indicate the number of passes attempted.

o      If a team completes their 3 passes and the ball remains on the offensive side of the field, the 3 count will NOT reset if possession is lost as long as the attacking team gains possession again while the ball is still inside the offensive side.

o      If the attacking team is able to regain possession from the defending team prior to the ball being cleared over the mid-field line, the attacking team can go directly to goal without having to make an additional 3 passes.  

o     This change rewards the attacking team for working hard to re-defend and regain possession, is more realistic in that many game situations are unsettled, and most importantly, encourages the defending team to maintain possession and clear the ball quickly over the mid-field line.

o     The Umpire should indicate that the offensive team has the go-ahead to shoot on the goal in this situation.

 

·   4 & 8  Rule: If the winning team is ahead by 4 or more points, the losing team will get the ball on the draw.  If the winning team is ahead by 8 or more points, the losing team will get the ball on the draw PLUS the winning team must COMPLETE 3 consecutive passes before shooting on goal.

o   Free position at center.

o   May be waived by trailing coach.

o   Violation of three passes is a minor foul: Other team gets the ball at the site of the shot on goal and any goal would not count. 

·      No checking at this level.

·      Dangerous Shooting Rule: if the attacker shoots over or through any player who is not within a stick’s length of the attacker, this is considered a Major foul on the attacker.

 

Additional Rules

·     Substitutions are allowed “on the fly/move” but encourage your players to completely run off the field before the substitute enters the field.

·      Players may not play down to this division

·      Up to Three 4th grade players may be added to a roster by a team short of players, if the coach deems them capable of competing at a higher level. Substitute players must meet all the above criteria, and only be used if the short team has 16 or fewer players. If an exception needs to be taken into consideration, teams need to contact MSLax.

 

Yellow Card Rules

·         Yellow card rules are the same as all other youth leagues: if a yellow card is issued the player must stand next to the Timer Table for 2 minutes of elapsed playing time without a replacement substitute.

o               Check to the Head

o               Dangerous Follow Through

o               Dangerous Propelling

o               Slash

o               Rough/Dangerous Check

o               Cross-Checking

o               Illegal Contact

o               Illegal Use of the Stick

o               Hooking

o               Modified Checking Violation (repeated offender)

·       Any player who receives 2 yellow cards shall sit out the rest of the game.

o   A team will play short from the first red card issued (4 minutes) and the carded person is ejected and cannot participate in the following game.

o   Coaches/Refs should report any red cards (player name & jersey number) within 24 hours under the "Game Results" tab on the MSLax website. 

o   Coaches are subject to the same red card and yellow card calls and penalties.

o   Coaches can receive red cards as a result of unruly fans.

 

Game Information and Cancellation Policies

·      Games will be 2 - 20 minute halves with running time with 2-minute stop time in last 2 minutes of each half.

o   Each team is entitled to two - 2 minute time-outs per game. *  If there is a tied score at the end of regulation play, the game will end with a tie.  There will be no overtime play.

*  If there is a tied score at the end of regulation play, the game will end with a tie.  There will be no overtime play.

·       Games may be played with fewer than 11 vs. 11 players upon mutual agreement of coaches. Otherwise, a team short of players will forfeit.  It is encouraged that if a team has no substitutes and the other team has many, share some players for more playing time.

·      If a team needs to reschedule due to poor weather, the home team Coach and/or Club Representative must contact the visiting team contacts to reschedule at a mutually agreeable time and place.

o   Re-scheduled game information should be requested by filling out the "Reschedule Game Request" tab on the MSSLax web site.  Games that are cancelled for a reason other than inclement weather are subject to a $10 rescheduling fee.

o   The home team coach is responsible for notifying the assignor of changes who will try to assign the same umpires.

o   If officials are not notified about a game cancellation and arrive at a field, they are entitled to payment. Also, if a game is called for weather and officials are on field, they should be paid.

·      Re-scheduled game information should be requested by filling out the "Reschedule Game Request" tab on the MSSLax web site.  Games that are cancelled for a reason other than inclement weather are subject to a $10 rescheduling fee.

 

Team Info and Responsibilities

·      Teams should expect to play approximately 1/2 of games at home.

o   Home teams are responsible for providing a volunteer Table-Timer, table, time clock and a medical kit.

o   If a team does not have a home field, games may be played as "home" on an opponent's home field. The visiting "home" team will be responsible for staffing the Table-Timer.

·      A “Table-Timer’s” responsibilities include keeping the time, record the player number and time if a yellow card is distributed, & notifying respective team or player of when they can enter the game again after a penalty. 

·      All players must be members of US Lacrosse or members of fully school sponsored teams, for insurance purposes.

 

For more information on this level of play, please contact 12U Coordinator Krista Nelson at kristalynndesign@gmail.com