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Allow 5 extra minutes when scheduling your ice cuts for setup of boards/bumpers. Have volunteers ready to put the bumpers/boards on the ice and take them off after the game.

90 / 120 second buzzer

Cross ice (6 teams) or Half ice format (4 teams)

5 minute warm up

24 minute game

2 minutes to switch teams and shake hands

24 minute game

5 minutes to shake hands and get bumpers or boards off the ice


60 minutes

  • Goalies will be used with 3 x 4 nets
  • Bumpers / boards down the red line (half ice)
  • Bumpers / boards at 1/3rd mark depending on the rink (cross ice)
  • Blue pucks
  • Share players boxes, 2 teams in each box…switch after games. (Only one team from each side switches)
  • Clock for both games…2 minute buzzer (12 shifts)
  • Keep score with small cardboard scorer OR do not keep score…the coaches may decide.
  • Minimal penalties. Ref will explain the infraction to the player.

Players on the Ice

Cross ice plays 4x4 (plus a goalie) If the lowest bench is under 10 players we play 4 on 4. If both benches have over 10 players we play 5 on 5.


Each game going on will require 1 official (coach or official). So if you’re using both ends of the rink you will need 2 referees.

*Officiating Procedures for Cross/Half-Ice Games

Once again, flexibility is the key word here and this section will attempt to present several different ways to manage a game that are commonly used. There is no absolute right way to handle every possible scenario and as long as the official knows what the expected protocol is prior to the game, it should not be a problem to adjust and keep the game moving.

*Face-offs - In most cases, each new shift (signified by a buzzer or coach’s whistle) or beginning of a period will start with a face-off in the vicinity of the center area for the space being used. As with any face-off in these games, the most important thing is to get the puck in play as quickly as possible. The coaches should be hustling the players into the face-off area and as soon as one player from each team are ready to face-off, drop the puck and let them go. The position of the other players not facing off is not critical.

The ref/coach just introduces a "new puck" after frozen pucks by tossing a new puck into a neutral space

Goals – When the puck enters the goal, the officials quickly line up two center men and drop the puck immediately.

There is no recording of who scored or any other statistics.

Frozen pucks – When play needs to be stopped for a goalkeeper freezing the puck, for

a player falling on the puck, the puck is frozen along the boards or the puck leaves the

playing area, the official will throw another puck off to the side to allow play to continue.

The official should always carry multiple pucks with them during the game that they can use to get play going again quickly. There should not be any delay in the game while the official goes to retrieve a puck. Throw one into play and then retrieve the original puck at a convenient time while play is going.

Penalties – Very seldom will there be a situation that occurs that require the official to stop play for a penalty. When minor infractions occur, allow play to continue and the coach will address the action with the player during the next shift change. For a more severe infraction that involves an injury potential action, the official shall stop play to quickly assess the penalty and award a penalty shot (quickly) The then allow the coach to address the player regarding the action while the penalty shot is going on.

If a player gets injured, allow play to continue unless a dangerous situation exists with play around the injured player. A coach will likely skate to the player who is on the ice and assist him/her in getting back into the play or onto the bench for a change.